Combat Guide Based on 50 Minutes Gameplay

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Instead of September 30, Final Fantasy has postponed to November 26, 2016. In compensation for this bad news, the developer team released a new 50 minutes gameplay video showing all important systems especially on the gameplay of the game. This article is going to talk about everything we learned so far from this new gameplay footage.

Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.

You can read my review here.

The video started with the backstory of Noctis and his friends escaping from a gigantic monster who set everything on fire. Then, it quickly swapped to chapter one that prince Noctis is on his way to meet his bride-to-be, Lady Lunafreya at Altissia, capital of Accordo. After that, all important gameplay are gradually displayed.

Here’re what we have learn from the video:

Main Menu

Main menu is a key part of Final Fantasy XV where you can take a look at all current status of your characters such as current HP/MP, attack, defense, EXP, and more. Gil, AP points, and the total number of playtime are also displayed here. In addition, you can literately control everything from here. There are 8 sub menus inside as followings:

Map – Show map of the current area. It can locate outposts and other points of interest. Areas you visit and objects you encounter as well as quest destination will be automatically added to the map. It can be updated by talking to tipsters at diners, and new points of interest in surrounding areas will be automatically added to the map.

5 sub menus can be found inside the map: return to rest point, return to car, call car, tow car, and return to entrance.

main menu

Quests – Check the list of all undertaken quests, both in progress and completed, and select a destination to display on the map. It is still unconfirmed how many side quests you can take at once though.

Gear – Equip weapons, accessories, outfits and techniques to all characters. Noctis can equip up to four weapons at the same time, while his friends can only equip two. Noctis and his friends’ outfits can be changed based on their attire. They can wear black jacket, military uniform, or even sport attires.

There are 13 types of weapon in FFXV: sword, greatsword, polearm, dagger, handgun, shield, machinery, royal arms, fire, thunder, blizzard, summon, but the last one is still unknown.

Ascension – Assigning AP (Ability Points) to all characters. AP is the game abilities system such as Libra (lock on to an enemy while in cover to scan for weaknesses), Accessory Slot (equip two accessories), Phase (automatically evade attacks while holding down square), and a lot more.

AP can be earned by leveling up, completing quests, strategic ops, and even by impressing friends in conversation.

Skills – Still do not sure what is it about since the game hasn’t shown it yet.

Magic – Craft spells using the elemental energy you have collects, then equip magic flasks to use them in the field. Magic can be equipped though “Gear” menu as well.

Items – Shows all items in possession

Photograph – Shows all photograph taken by Prompto

Item

Item can be purchased at a various shops or NPC inside the game. An NPC inside the diner is going to be your main supplier. Recovery items, cooking ingredient, and more can be purchased here. Recovery items are quite similar to the previous installments: potion to recover HP, elixir to recover HP and MP, Phoenix Down to revise a fallen character, and an antidote to cure status alignment.

However, the only different is that potion now restores half of HP, instead of a slight exact amount of HP. Hi-Potion can store full HP. And elixir is not a rare item anymore. It can be purchased from an NPC but restores only half of HP and MP. You need to use Hi-Elixir for full HP and MP.

item purchase

Purchasing items from an NPC at the diner

Quests

There are mainly two types of quests in Final Fantasy XV: main quests and side quests.

Main Quest – It’s a primary way to progress the game story. It will begin after Noctis have a conversation with a certain character marked with a red icon. Sometimes during the conversation, a player is able to decide the flow of conversation eg when Noctis talked to Cindy in an early game regarding the Regalia, a player had 3 choices to question Cindy which are to ask for a discount, ask for a loan, and ask Noctis’ friends. The conversation that impresses an NPC will be rewarded with Ability Point.

The main quest will be always marked in red for both icon and quest title in the mini map. And after you completed it, a certain NPC, mostly a quest giver, will contact and tell you what to do next.

Side Quest – It’s an optional quests received from various. It comes with different rewards for example, hunting quest gives gil and exp, weapon upgrading quests give a more powerful weapon, and so on.

Hunting quest can be received from an NPC at the diner. The NPC will tell you available monsters in a hunting list with recommended level and rewards. Complete hunts to earn starts and increase your hunter rank. Increasing the rank will allow you to undertake more challenging hunts.

After accepting the quest, it will mark with different colors based on quest types. Hunting quest will be marked with yellow, blue for weapon upgrade, and so on.

Elemental Magic

Unlike previous installments, a player now requires to collect magic ingredient called “elemental energy” in order to case elemental magic such as fire, blizzard, and thunder. The energy can be absorbed from deposits found near havens (camping areas) and in other places around Eos. Some enemies also drop elemental magic as well.

After obtaining some amounts of elemental energy, a player needs to craft spells under “Magic Menu” and then equip magic flasks in order to use it during combat. Each magic flask gives different abilities as well based on components. For example, combining fire energy with a potion can cast a fire magic dealing damage to enemies and healing allies at the same time. The amount of damage is based on numbers of energy used in the spell craft.

It is recommended to always equip a magic flask. A proper combination of fire magic can deal a maximum damage at 9999 easily even in an early game making it becomes very useful when dealing with hordes of enemies or a difficult boss.

elemental magic harvest

Camping and Cooking

Camping at havens is the only way to get all EXP counted up from the day as well as getting a status-boosting meal. Ignis uses ingredients to prepare meals at camp. Each recipe requires different ingredients and provides different buffs.

For example, an open-faced breakfast sandwich, increasing attack by 30, requires two Gighee hams and two birdbeast eggs while Veggie Medley Stew, increasing attack by 20 and maximum HP by 150, requiring each of funguar, sheep milk, and laiden potato. Food buff only lasts for a day.

As soon as you acquire cooking ingredients necessary for a new recipe, Ignis’ will learn how to do it automatically. There are mainly four ways to obtain cooking ingredients: monster drops, loots, fishing, and buying from an NPC.

One thing to remember is that a player will not level up without camping and risk to encounter a difficult beast at night. For example, a level-30 iron giant can appear at night even in an early game.

cooking menu

Fishing

Fishing is Noctis’ specialty. There are four things you need for fishing: Line, Lure, Rod, and Reel. Different line provides different durability. Different lure is suitable for a different fish. Rod and reel are for attack and defense.

To begin fishing, go to a fishing spot and press “x”. As soon as a fish bite a hook, immediately move L stick to a designated direction. Then, try to reel it in without breaking tension of the line.

fishing

Regalia

Regalia is a main transportation in Final Fantasy XV. It will take the band of bros from places to places. When the game progress to some point, it can be modified into an airship. Noctis can drive it himself (manual drive) or ask Ignis to do the job (automatic drive). However, Ignis will not drive at night when the demons are out.

To start the automatic driving mode, select a destination from the list of locations and Ignis will drive there using the shortest route. Locations can be a parking spot, quest location, and any point in the map. When choosing a location, the game will tell you how long it takes to reach there.

When the driving starts, you can see a new icon showing how close you are to the destination. And when Noctis pass a specific location, he will talk to his friends about it. Driving seems to be limited than what we expect since we can only drive on the road.

regalia

Chocobo

A player should be able to ride a chocobo in Chapter 2 at the Chocobo Post after defeating the dead eye, the one-eye behemoth from the Episode Duscae. Chocobo can be customized by color and medal. A player can use seeds and fruits found in the wild to create dyes to change chocobo’s color.

Medals can be obtained by winning a chocobo race. It is only a decorative item which does not give any buff.

A chocobo can run, glide, and even swim. It is possible that there will be areas that are only accessibly by riding a chocobo at a later point of the game.

white chocobo

Noctis is riding a white chocobo

Royal Arms

Royal arms are mystical weapons embodying the power of the rulers of old and only eligible for the king bloodline, Noctis. These weapons are incredibly powerful but cost MP to wield. There are thirteen known royal arms each located at a royal tomb.

Noctis can easily get the first royal arm after meeting Cor. It is quite difficult to get the rest since most royal tombs are all abandoned and full of traps and monsters. Sadly, we still do not see the power of these weapons from the gameplay video.

royal arms - sword of the wise

Combat

Combat from the gameplay video isn’t that much different than in the past. See this article for more information.

Betty / August 22, 2016 / Combat

Combat System: Combo, Weapons, Technique, and Leveling

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This article is going to give you an idea of what combat and combos in FFXV are like based on based on the information we have so far eg Episode Duscae, Platinum Demo, and other game footages. Although combat system in FFXV seems to be simple, it can be pretty confusing at the same time.

Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.

You can read my review here.

*Be sure to bookmark it since we will keep updating the article when new information is available.

3 Main Keys of Combo

Attack strikes are mainly based on three things; distance, weapons, and actions. If you are far away from an enemy, the strike you use will be different than when you are near. The strike between each weapon is also different. And when you do a special movement, such as parry, you will perform a different strike than normal.

Attack strikes are also determined by what weapon you have for each of them. And to make the combat system more complicated, each weapon also offers a different type of effects. Some negates enemy defence, some increases critical hits, some recovers MP, some recovers health, and more.

Based on the demo, 4 weapons can be equipped at the same time. Your normal initial attack depends on the first weapon in your set follow by other weapons in the set respectively. Currently there are 5 normal combos: Crush, Ravage, Vanquish, Counter, and Descend. You can freely assign which weapon you want to use for each combo and can even freely swap during combat. Read this article to learn more about combo attacks in Final Fantasy xv

Update: From the recent game footage, you can freely swap an initial weapon by using D-Pad instantly. And it will not automatically change unless you do it yourself.

ffxv combo

Current known available weapons:

Single-Handed Sword: A one-handed sword with medium range and size. Quick, fast, deals moderate damage, and easy to use.

Great Sword: A large sword with long range and size. Slow yet deals significant damage to several enemies at once. Perfect for a counter attack.

Daggers: Dual daggers with short range and size. They are able to deal multiple attacks in quick succession with high movement speed. However, damage is quite low.

Spear: A long ranged spear mainly for thrusting an enemy. It is a good choice for an aerial attack.

Shuriken: A ninja-style weapon. Both hands are required. It deals significant damage from afar yet consumes a small amount of MP.

Shield: A shield can be wear together with a single-handed sword. It can block enemies attack as well as make them off balance by guarding right before the attack happens.

ffxv combat system showcase

Technique Attack

“Technique attack” from your weapons can be performed by pressing a “triangle button”. Use D-Pad to choose which technique you would like to execute. Note that the technique attack doesn’t change the regular combo attacks.

In addition, weapons have special techniques you can use no matter in which spot you put them it. Some technique is especially for a counter attack while some for an aerial attack and so on.

Update: Your partner is now able to use a technique attack as well

ffxv partner technique command

Partner technique command can be seen on the left corner

Warp-Strike

After you locked on an enemy by holding a button from afar, press “x” and you will immediately perform a warp-strike. Then, holding an attack button to perform a successive combo based on the set of weapon you equip.

Update: You can even “warp-kill” some enemy if you can attack them unnoticed from a distance. It is very useful especially for an infiltrate-style mission.

Dodge and Parry

“L1” is a dodge button and you can do an automatic dodge by holding the button. Alternatively, it can parry an attack if you press it at the right time when an enemy is about to hit you. After parried, you have two choices between performing a counter attack by yourself or do a “link attack” with your partner by pressing a square button and finishing it by a follow up counter attack.

A successful counter attack deals significant damage but the strict timing is necessary. Practice makes perfect.

ffxv link attack

Noctis is preparing to perform a link attack with Ignis

Combat Strategy in Total

Combat in FFXV is not about performing a similar combo in a same fashion as Devil May Cry. It is about what property that each weapon has. For the most part, you are going to hold down the square button in combat except for dodging, parrying, and healing, and using items as well as magic.

During the fight, you can take cover behind some wall, rocks, and so on to regain your MP and HP. Otherwise, warping to the high area leaving enemies in distance can also recover MP and HP as well.

The one important thing that makes each of weapon combination difference is about the effect of each weapon which is going to impact your play-style directly. If you equip several weapons with MP recovery, you will always have enough MP to perform a special technique and dodge more often.

On the other hand, if the equipped weapons are about critical hit and HP recovery, you will be sticking with a normal combo attack.

Noctis warping

How to Level Up

In every battle, the amount of experience will be calculated based on monsters you defeat as well as how well you fight such as how well you parry, how well you do a counter attack and so on. However, you do not technically gain these experience points right away.

Camping and resting are an important part of leveling in FFXV. When you rest, all the experience you gather during the day will be summed up and gives to all characters. Note that, all of your incomplete side quests will be immediately abandoned if you rest. You can do them again next day but all the process you made will be gone.

All at the camp, you will enjoy eating happily with your friends. Whatever you eat will give you a different buff for the next day. The more you have material in your stock, whether from gathering or buying, the more choice you have for your meal.

**Keep in mind that this article is written based on game demos and footages. It might be changed during the official release.

camping

Betty / August 10, 2016 / Combat

Leveling Strategy in an Early Game

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When you are looking to jump into the next Final Fantasy installment, Final Fantasy XV, then you have to be ready to hit the ground running. After all, while the graphics may be fun and exciting, and you might even have an enjoyable time just wandering around and exploring, you also need to get your party leveled up as soon as possible.

Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.

You can read my review here.

While little is still known about how the title will flow itself, there is absolutely a few things you need to start doing with respect to your character and the rest of the party. Make sure you think about the following before you even start playing and then follow this path to move forward.

Here are leveling tips for an early game:

Training is Significant

While there is a side way of leveling up early, the important thing to remember is that it only benefits Noctis. He will gain 1,000 experience each duel that he has with Gladiolus, but you need to weigh the pro’s and the con’s with respect to the rest of your team not getting any experience as well. Still, it might be worth it just to get the initial training down and there isn’t much downside other possibly being inefficient with your leveling.

training with gladiolus

You have a chance to train with Gladiolus since an early game. Make sure to do it.

Camping Near Ausace Habem

By camping right at Ausace Haven you can start the grinding process of not only picking off simpler enemies, but you can also make sure you are figuring out all of the controls. You will already get tremendous experience right off of the bat, but by eating roast stew early on you can increase your experience thanks to the bonus.

Circle The Lake

If you wait for the Magitek Soliders and the pack of wild Garulas to attack, then you can pick up some significant experience as well as gain some logistical information about the way that battles work. There will be some specific changes to combat but there will also be some familiarity. The battles you see running along the lake won’t be terribly hard, but they will keep you on your toes in order to get experience with the battle system so you will need to learn how to go through the combat system instead of just smashing easy kills.

Head To The Chocobo Outpost

The next few levels you should spend some time trying to head towards Chocobo Outpost. When it comes to attacking the Mesminer near the wall you should use the phantom sword mode. Be careful with the Mesminer at first, but you should be able to attack and take it down in a relatively short period of time. After getting enough experience with the Mesminer, continue onward to the Chocobo Outpost and keep taking out any of the Garulas you come into contact with.

chocobo post

Be Sure To Sleep

The key to this process is jumping into the trailer and then catching up on your Z’s. Noctis and company will not only need to rest just due to health, but the way that the day and night cycles work your characters need to sleep in order to actually combine all experience and level up your bro band. The worst thing you can do is try to avoid getting rest when you need it in the initial grinding because your health and abilities just aren’t strong enough to take chances. Getting rest isn’t just important, but it ensures easier run through of the previous process.

At the end of the day if you do follow this simple leveling guide you should be able to net significant amounts of experience and get you up to speed quickly. It may take a little bit of time to get this run through down pat, but you will be more than able to start significantly racking up experience points and getting your characters leveled up in no time at all. The one point to note is that you can’t gather your experience up unless you go camping, so for as much as you earn you will still need to have Noctis rest up in order to level up. And continue an open world exploration next morning.

New Combat System

When it comes down to it, every Final Fantasy game is similar. The plots and stories are unique but follow the same path. Names and places are paid homage to in each chapter and installment of Final Fantasy. Even some of the monsters will wind up having the same names and attributes. However, despite the similarities on the surface, you also need to be prepared to learn the differences or else you can wind up biting off more than you can chew really fast.

real-time combat in ffxv

This might seem like it’s too easy of a task for many players, but when you consider the fact that brand new real-time combat features have been added with new skills to use while fighting. Final Fantasy XV has bought in the feature of having real time monsters and enemies available in front of you which has been used in the previous installments. This means you can have a much more exciting game feel and not have to deal with the loading screens such as with some of the titles in the past.

However, you will also have the ability to use real-time combat, something that has not been seen so far in a final fantasy series. When you push buttons and select spells, that’s what happens. The point is you absolutely don’t want to go after someone so strong that it will just discourage you. Some features include the hard lock on mode (which should be able to be accomplished by pressing R1, then R3).

Betty / August 5, 2016 / Leveling

FFXV Guide to Camping and Cooking

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Perhaps in response to the widespread fan backlash against Final Fantasy XIII’s linearity, recent Final Fantasy XV trailers have put a heavy emphasis on just how much the game allows you to explore the world. From driving along scenic paths with friends to eating out at trendy restaurants, the game screams road trip — albeit a road trip populated by massive monsters that loom large against lush environments. It is only natural, then, that Tabata and his team decided to use one of the staples of road trips as a new gameplay mechanic: camping.

Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.

You can read my review here.

Details of this mechanic remained vague for quite some time, but a recent question and answer segment at the Jump Festa 2015 stage event shed some fascinating light onto the subject at hand.

Final Fantasy XV features a prominent day/night cycle, with each in-game day coming and going in approximately one hour of real time. During the day, the party can ride in the car or run along the wayside, fighting any monsters that enter their sight as they will. When night approaches, the player is given the option to camp out for the night or suffer the consequences.

Camping

FFXV CampingLike many of the features of Final Fantasy XV, camping in-game takes a lot of inspiration from camping in real life. Just like how staying up for extensive amounts of time can affect humans in the real world, refusing to sleep in Final Fantasy XV will affect your characters’ status in a negative fashion. Any buffs a character might gain from a healthy lifestyle and sleeping cycle, such as increased spirits or a positive attitude, will cease to be applied if they stay up too long. The characters become more alive like this, Tabata explains, and so the player will gain more empathy towards them. The party can also engage in typical campfire activities while camping, such as cooking up a meal with ingredients purchased in towns or salvaged off of wild monsters.

On a more necessary note, camping is the only way for players to use up any experience they might have gained during the day and level up. If a player doesn’t ever take a moment to give Noctis and his friends a quick rest, they’ll find themselves paying the price as their under leveled characters struggle to make ends meet. This is, however, a great mechanic for any savvy players who might want to try out a low-level or challenge run. Options are always welcome in video games, and with the way camping in Final Fantasy XV is shaping up, it looks like the best is yet to come.

Cooking

noctis and his comradesIt’s also revealed that cooking can help the team level up. This might be quite different from what FF vets are used to, and it might sound ridiculous, but it somewhat makes sense. Combat gives you XP points, that’s a given. This time, camping converts your party members’ collective XP into gained levels. This could also mean that your party can be stuck at a specific level over a period of time until you can camp. Meals will be prepared by Ignis, the group’s driver and chef. These meals will give your group replenished HP, status buffs and other bonuses. There will also be a Cooking Level system for Ignis to learn different kinds of meals as the game progresses.

Betty / February 26, 2016 / Feature, Guide, Leveling