Leveling Strategy in an Early Game
When you are looking to jump into the next Final Fantasy installment, Final Fantasy XV, then you have to be ready to hit the ground running. After all, while the graphics may be fun and exciting, and you might even have an enjoyable time just wandering around and exploring, you also need to get your party leveled up as soon as possible.
Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.
You can read my review here.
While little is still known about how the title will flow itself, there is absolutely a few things you need to start doing with respect to your character and the rest of the party. Make sure you think about the following before you even start playing and then follow this path to move forward.
Here are leveling tips for an early game:
Training is Significant
While there is a side way of leveling up early, the important thing to remember is that it only benefits Noctis. He will gain 1,000 experience each duel that he has with Gladiolus, but you need to weigh the pro’s and the con’s with respect to the rest of your team not getting any experience as well. Still, it might be worth it just to get the initial training down and there isn’t much downside other possibly being inefficient with your leveling.
Camping Near Ausace Habem
By camping right at Ausace Haven you can start the grinding process of not only picking off simpler enemies, but you can also make sure you are figuring out all of the controls. You will already get tremendous experience right off of the bat, but by eating roast stew early on you can increase your experience thanks to the bonus.
Circle The Lake
If you wait for the Magitek Soliders and the pack of wild Garulas to attack, then you can pick up some significant experience as well as gain some logistical information about the way that battles work. There will be some specific changes to combat but there will also be some familiarity. The battles you see running along the lake won’t be terribly hard, but they will keep you on your toes in order to get experience with the battle system so you will need to learn how to go through the combat system instead of just smashing easy kills.
Head To The Chocobo Outpost
The next few levels you should spend some time trying to head towards Chocobo Outpost. When it comes to attacking the Mesminer near the wall you should use the phantom sword mode. Be careful with the Mesminer at first, but you should be able to attack and take it down in a relatively short period of time. After getting enough experience with the Mesminer, continue onward to the Chocobo Outpost and keep taking out any of the Garulas you come into contact with.
Be Sure To Sleep
The key to this process is jumping into the trailer and then catching up on your Z’s. Noctis and company will not only need to rest just due to health, but the way that the day and night cycles work your characters need to sleep in order to actually combine all experience and level up your bro band. The worst thing you can do is try to avoid getting rest when you need it in the initial grinding because your health and abilities just aren’t strong enough to take chances. Getting rest isn’t just important, but it ensures easier run through of the previous process.
At the end of the day if you do follow this simple leveling guide you should be able to net significant amounts of experience and get you up to speed quickly. It may take a little bit of time to get this run through down pat, but you will be more than able to start significantly racking up experience points and getting your characters leveled up in no time at all. The one point to note is that you can’t gather your experience up unless you go camping, so for as much as you earn you will still need to have Noctis rest up in order to level up. And continue an open world exploration next morning.
New Combat System
When it comes down to it, every Final Fantasy game is similar. The plots and stories are unique but follow the same path. Names and places are paid homage to in each chapter and installment of Final Fantasy. Even some of the monsters will wind up having the same names and attributes. However, despite the similarities on the surface, you also need to be prepared to learn the differences or else you can wind up biting off more than you can chew really fast.
This might seem like it’s too easy of a task for many players, but when you consider the fact that brand new real-time combat features have been added with new skills to use while fighting. Final Fantasy XV has bought in the feature of having real time monsters and enemies available in front of you which has been used in the previous installments. This means you can have a much more exciting game feel and not have to deal with the loading screens such as with some of the titles in the past.
However, you will also have the ability to use real-time combat, something that has not been seen so far in a final fantasy series. When you push buttons and select spells, that’s what happens. The point is you absolutely don’t want to go after someone so strong that it will just discourage you. Some features include the hard lock on mode (which should be able to be accomplished by pressing R1, then R3).