Phantom Sword and Available Combos in FFXV


This article is a full detailed guide on Final Fantasy XV combo that we learn from the Episode Duscae demo. Information below is subject to change after the official release.

Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.

You can read my review here.

Normal Combo


Crush is an opening attack for your ground combo. Simply press the attack button and Noctic will strike with his weapon. The strike will be different based on the chosen weapon which leading to different following combos and techniques as well.


Ravage is your combo weapon. You can both hold down your attack button on hold down continuously to string together a combo. A different weapon will make a different combo. For example, a sword is fast with moderate damage. Greatsword is slow yet deal significant damage. Picking the right weapon based on your situation and playstyle is a key to success in FFXV battle system.


Descend uses for an aerial attack. You can use it by jumping into the mid-air and strike in any designated direction. This can lead into aerial combos in the later part of the game. And again, each weapon gives different attack style. For example, spear might be difficult to land a blow. However, you should be able to do it with enough practice.


Vanquish is your combo finisher. Noctis will automatically execute it when an enemy is having critical HP to finish it off. Else, it can be triggered manually during combo strike at the right time. After striking with Ravage, wait until the weapon disappears. If you strike right then, you will attack using Vanquish. It might take some time to get used to it, but this is definitely essential. Once you get the timing right, you should be able to execute it with ease.


Counter Attack can be used in many ways. First, you can use it after you successfully dodge any incoming attack. Second, you can counter after parrying a strike. Third, using a “warp-dodge” also allows you to manually perform Counter if it’s done correctly. Simply “warp-dodge” into any direction away from your enemy and attack right after it. Lastly, Knightguard can also trigger a counter attack as well. Learn how to use a counter attack well since it deals significant damage without consuming MP.

ffxv artwork

Phantom Sword Combos

There are currently 4 Phantom Swords (Armiger Weapon) hidden in the game. Each weapon gives an extra ability to Noctic.

Phantom Sword(Armiger) Aqesiro

Official Description: Sword that slices through space and time, allowing its wielder to warp at will.

Phantom Sword(Armiger) Aqesiro is a key to combat in Final Fantasy XV which can be separated into two types. The first one is called “warp-strike”. By targeting an enemy with R1 and pressing X, you can warp into an enemy closing the gap. It’s a great way to get around the battlefield. In addition, you can use “warp-strike” to a high location fleeing away from enemies and recover HP and MP.

The second ability is “warp-dodge”. This one is a dodging ability allowing you to flee from any incoming damage by pressing R1 and O to any designated direction. This is considered as the best way to dodge attack yet it consumes a slight amount of MP.

This phantom sword is already in Noctic since the beginning of the game.

Phantom Sword(Armiger) Rhongomyniad

Official Description: Lance that nimble negates damage using displacement. Calls forth the preventive power of the Knightguard.

Phantom Sword Rhongomyniad gives you an ability of the Knightguard allowing you to recover from getting hit. You can activate it by pressing L1 after getting knocked down. Using the skill also gives HP back from the attack you prevent. However, you are unable to use the Knightguard if the blow fails.

Armiger Rhongomyniad is obtained automatically after you beat the Deadeye Behemoth.

Phantom Sword(Armiger) Galentine

Official Description: Gallant greatsword that cuts through thin air to find its mark. Calls forth the protective power of the Knightshield.

Phantom Sword Galentine gives you an ability of the Knightshield allowing you do reflex any range incoming attack like a bullet by holding L1.

Armiger Galentine is founded inside the Fociaugh Cavern located at the southeast area of the map. It’s in the middle area of the cave after you go through the small passage.

Phantom Sword(Armiger) Secace

Official Description: Storied sword that strikes with waves of resonance. Calls forth the formiable power of the Knightswords

Phantom Sword Secace gives you an ability of the Knightswords activating by pressing L1+R1 with full MP. And it will slowly drain your MP to zero. Upon activating, 4 Phantom Sword will be summoned and will attack randomly together with your main weapon attack.

The Phantom Sword Secace also automatically cases Phantom Sword Gelentine allowing you to parry without having to hold L1. And all abilities use during the Knightsword also cost zero MP.

This is a current ultimate ability that can deal heavy damage to an enemy. It’s suitable for fighting against a difficult enemy such as boss. Activate the Knightsword, warp-strike into an enemy, and keep attacking until it is dead.

Armiger Secace is located near the Digythe Haven camping site on a northeast cliff.

Finally, you can engage an enemy with a passive skill and active skill at the same time. In addition, 5 different weapons can be worn at a time and each weapon provides different skills making the real-time combat system in Final Fantasy XV to be super versatile and fun to play.

Noctis using Phantom Sword Secace

Noctis using Phantom Sword Secace

Betty / April 24, 2016 / Combat

Guide to Final Fantasy XV Combat: Cover System, Weapons, Abilities, and More


Final Fantasy 15 is bringing a ton of great new things to the table of the titanic Final Fantasy series. Some of those things will be updates on the classic building blocks that have been major features in all the previous installments and some of them will be totally new. One addition that’s been getting a lot of people talking and that’s been speculated on quite a bit is the new cover system and health regeneration features.

Learn how to unlock all secrets and hidden stories with this Final Fantasy XV Strategy Guide by Killer Guides. Complete walk-through, step-by-step levelling strategies, character progressions, combat tricks, side quests, hidden items, gear, gil making, and more are included in this detailed manual.

You can read my review here.

In past Final Fantasy games it was common to have one of your characters cast a spell like “Cure” that gave them a certain amount of health points in order to heal injured party members. From what we’ve seen in the trailers for the game, this cast-system is a direction that the developers of XV are moving away from, or at least shaking up a bit. Only one of the characters is going to have the traditional access to ‘magic,’ since he’s the only one with access to the crystal. From the screenshots and gameplay videos that have come out, it’s evident that there won’t be the traditional heal button.

Introduction to Cover System

cover system ffxvWhat can we make from this? It comes down to what the developers have referred to as a ‘cover’ system. This will allow the player to make their character take cover to defend against and avoid damage from incoming attacks. This isn’t an idea they’ve invented, as gamers will have seen it in recent years ever since it was heavily popularized in games like Gears of War. Those other games almost always use cover as a way not to just avoid taking damage, but to also to regenerate your character’s health. This leads to a much more action oriented and streamlined content that gamers en masse have responded to favorably, which would help FFXV really appeal to larger audiences according to The director Tabata’s interview.

Some gamers have complained that this idea sounds unoriginal for a series such as Final Fantasy, but there are a number of interesting ways that the developers could synergize this new ability with the rest of the game’s mechanics. Some people have speculated that rather than simply healing the player, it could give the player an increased rate of mana regeneration that would then allow them to heal once they’ve brought their pools up and have direct healing be automatic.

Plenty of Weapons

ffxv noctic weaponsThe main character of the upcoming Final Fantasy XV is a telekinetic prince named Noctis Lucis Caelum. He is able to equip any item available in the game, including swords, axes, guns and spears, and when using his telepathy he can wield several at the same time. Each weapon has a specific set of attributes, and is customizable. The game selects a weapon for you that is appropriate to the situation when battle begins, but the weapon can be changed by choosing from a menu in a small HUD on the lower left hand corner of the screen. You can learn more about this from our Duscae Demo Walkthrough.

Pure Combat Adventure

FFXV_action-adventureFinal Fantasy XV sets its combat scenes in real time, and like Final Fantasy XII, they flow smoothly with other parts of the game. There are no transitions or loading screens. Once you’re in battle, everything in your environment will play a part in your strategy and the way you fight, including elevation, weather, obstacles, and the size, shape, and ability of both your opponents and allies. The real time command inputs give FFXV a more action oriented feel than any of its predecessors. Commands will be executed as soon as the button is pressed, and combat will be about building different sequences of attacks using those commands while navigating the three dimensional environments. Using the “Link Form” command, players will have access to a variety of interaction with other combatants, including the ability to climb on larger enemies and a grappling attack for close range. Magic will also play a key part in combat. It will have different effects depending on the situation, and can affect the surrounding areas. For instance, fire magic has the potential to set dry foliage ablaze. Randomly generated weather determines when certain types of monsters appear, and can bolster or hinder magic attacks as well.
Special Abilities

Teleportation Ability

Noctic using teleportationPerhaps the most innovative and exciting ability in Noctis’ skill set is the Warp ability. Glowing icons around the battlefield will denote Warp locations, and Noctis will be able to transport himself instantly by targeting and throwing his sword at those locations. The command uses MP, but when combined with Noctis’ abilities and the organic, free flowing battle system, it allows a great deal of flexibility and improvisation for creating different attack combinations. Through the “Link Form” command, Noctis is also capable of devastating attacks that utilize his telekinetic powers to control every weapon in the group’s arsenal at once. Not much is yet known about these attacks, but it seems they will be similar to Limit Breaks in previous FF games and will be among the most powerful moves available.

While we have not yet received absolute confirmation from the developers on precisely what form their cover system is going to take (and we likely won’t get anything concrete until the game is actually released), we can know for certain that whatever it is, it will breathe some new life into the series. And there’s even the camping and cooking here!. This is a game that’s had a consistent and gradual evolution ever since the original Final Fantasy game was released back in the 80s. While the games are almost always fun and engaging, they’re still all closely connected with each installment’s predecessor going back each step. Without any doubt, whatever new forms the game takes, it will still be a solid Final Fantasy game and will have something for both hardcore fans of the series and newcomers alike.

Betty / April 12, 2016 / Guide